The psychological effect of gamification mechanism in XR immersive environment on user willingness to behave
Advances in Social Behavior Research · 2026
Abstract e pubblicazione originale
L’abstract è consultabile nella fonte originale. Non viene ripubblicato qui perché non risulta verificata una licenza compatibile.
Leggi nella fonte originale ↗Parole chiave
gamificationextended realityimmersive environmentsself-determination theorypsychological needsautonomycompetencerelatednessOctalysis frameworkspatial narrativepresenceintrinsic motivationmedical trainingsafety educationEducational Games and GamificationVirtual Reality Applications and ImpactsDigital Games and Media
Come citare questo studio
Tianchen Meng. (2026). The psychological effect of gamification mechanism in XR immersive environment on user willingness to behave. Advances in Social Behavior Research. DOI: 10.54254/2753-7102/2026.38071
Consulta la pubblicazione originale ↗