The Influence of the Teams Games Tournament Model Assisted by Quizizz Paper Mode (Q-Card) on the Motivation and Understanding of Fifth-Grade Students
Assoeltan Indonesian Journal of Community Research and Engagement · 2026
Abstract e pubblicazione originale
L’abstract è consultabile nella fonte originale. Non viene ripubblicato qui perché non risulta verificata una licenza compatibile.
Leggi nella fonte originale ↗Parole chiave
Educational Games and GamificationEducational Methods and OutcomesInnovative Teaching and Learning Methods
Come citare questo studio
Faizya Putri, Hamidah Hamidah, Diana Ayu Rostikawati, Ahmad Mubarok. (2026). The Influence of the Teams Games Tournament Model Assisted by Quizizz Paper Mode (Q-Card) on the Motivation and Understanding of Fifth-Grade Students. Assoeltan Indonesian Journal of Community Research and Engagement. DOI: 10.70610/edujavare.2076
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