THE EFFECTIVENESS OF WORDWALL-BASED GAME SHOWS IN INCREASING STUDENTS’ INTEREST IN LEARNING ECONOMICS
EDUNOMIA Jurnal Ilmiah Pendidikan Ekonomi · 2026
Abstract e pubblicazione originale
L’abstract è consultabile nella fonte originale. Non viene ripubblicato qui perché non risulta verificata una licenza compatibile.
Leggi nella fonte originale ↗Parole chiave
Educational Games and GamificationEducational Methods and OutcomesMultimedia Learning SystemsWordwallgame-based learninggamificationstudent learning interesteconomics educationnational incomeinteractive learning mediadigital learning platformshigh school studentsstudent motivationBatu, East JavaIndonesiaN-gainMann-Whitney testnonparametric testsquasi-experimental design
Come citare questo studio
Wanda Aulia, Putra Hilmi Prayitno, Hari Wahyono, Tri Wahyu Hardaningrum. (2026). THE EFFECTIVENESS OF WORDWALL-BASED GAME SHOWS IN INCREASING STUDENTS’ INTEREST IN LEARNING ECONOMICS. EDUNOMIA Jurnal Ilmiah Pendidikan Ekonomi. DOI: 10.24127/edunomia.v7i1.11666
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