Reframing Palimpsest as a Pedagogical Tool: Gamification and Experiential Learning in Interior Architecture Education
Journal of Experiential Education · 2026
Abstract e pubblicazione originale
L’abstract è consultabile nella fonte originale. Non viene ripubblicato qui perché non risulta verificata una licenza compatibile.
Leggi nella fonte originale ↗Parole chiave
palimpsestgamificationexperiential learninginterior architecture educationarchitectural historycultural heritageKolb's learning cyclefieldworkstudent engagementtheory-practice integrationembodied learningEducational Games and GamificationArchitecture, Art, EducationInnovative Teaching Methodologies in Social Sciences
Come citare questo studio
Zeynep Fatma Niğdeli, Muzaffer Özgüleş. (2026). Reframing Palimpsest as a Pedagogical Tool: Gamification and Experiential Learning in Interior Architecture Education. Journal of Experiential Education. DOI: 10.1177/10538259261501186
Consulta la pubblicazione originale ↗