Gamified Interface Design Enhances Student Engagement in Synchronous Video Conferencing Learning
WSEAS TRANSACTIONS on SYSTEMS archive · 2026
Abstract e pubblicazione originale
L’abstract è consultabile nella fonte originale. Non viene ripubblicato qui perché non risulta verificata una licenza compatibile.
Leggi nella fonte originale ↗Parole chiave
Educational Games and GamificationOnline and Blended LearningOnline Learning and Analyticsgamificationsynchronous videoconferencingstudent engagementbehavioral engagementemotional engagementcognitive engagementexperience pointsself-determination theorygraphic design educationonline learninghigher educationmetacognitive regulationjoyful learningCOVID-19 remote teaching
Come citare questo studio
Mao Jun, Terry Lucas. (2026). Gamified Interface Design Enhances Student Engagement in Synchronous Video Conferencing Learning. WSEAS TRANSACTIONS on SYSTEMS archive. DOI: 10.37394/23202.2026.25.57
Consulta la pubblicazione originale ↗