Flow in screen-based gamified virtual reality sports: development and validation of a behaviorally anchored proxy rating scale for adolescents with autism spectrum disorder.
Frontiers in public health · 2026
Abstract e pubblicazione originale
L’abstract è consultabile nella fonte originale. Non viene ripubblicato qui perché non risulta verificata una licenza compatibile.
Leggi nella fonte originale ↗Parole chiave
HumansAutism Spectrum DisorderAdolescentVirtual RealityMaleFemaleSportsReproducibility of ResultsVideo Gamesadapted physical activityadolescents with autism spectrum disorderbehaviorally anchored rating scale flowgamificationproxy assessmentscale developmentscreen-based virtual reality sports
Come citare questo studio
Ahra Oh, Daekeun Kwon. (2026). Flow in screen-based gamified virtual reality sports: development and validation of a behaviorally anchored proxy rating scale for adolescents with autism spectrum disorder.. Frontiers in public health. DOI: 10.3389/fpubh.2026.1947117
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