6 Novembre 2026

Psicologia Punto One | Psicologia e Psicologi nel Web

SCHEDA SCIENTIFICA2026Altra ricerca

Flow in screen-based gamified virtual reality sports: development and validation of a behaviorally anchored proxy rating scale for adolescents with autism spectrum disorder.

Ahra Oh, Daekeun Kwon

Frontiers in public health · 2026

Abstract e pubblicazione originale

L’abstract è consultabile nella fonte originale. Non viene ripubblicato qui perché non risulta verificata una licenza compatibile.

Leggi nella fonte originale ↗

Parole chiave

HumansAutism Spectrum DisorderAdolescentVirtual RealityMaleFemaleSportsReproducibility of ResultsVideo Gamesadapted physical activityadolescents with autism spectrum disorderbehaviorally anchored rating scale flowgamificationproxy assessmentscale developmentscreen-based virtual reality sports

Come citare questo studio

Ahra Oh, Daekeun Kwon. (2026). Flow in screen-based gamified virtual reality sports: development and validation of a behaviorally anchored proxy rating scale for adolescents with autism spectrum disorder.. Frontiers in public health. DOI: 10.3389/fpubh.2026.1947117

Consulta la pubblicazione originale ↗