Design and Development of a Mathematics Educational Game As A Learning Tool For Slow-Learning and Reguler Students at SMP IT Yabunaya
TeIKa Jurnal Teknologi Informasi dan Komunikasi · 2026
Abstract e pubblicazione originale
L’abstract è consultabile nella fonte originale. Non viene ripubblicato qui perché non risulta verificata una licenza compatibile.
Leggi nella fonte originale ↗Parole chiave
Educational Games and GamificationMultimedia Learning SystemsInnovative Education Methods and Toolsgame-based learningmathematics learningslow learnersstudents with learning difficultiesinclusive educationonline learning toolsjunior high school mathematicsteacher and student responseLaravel
Come citare questo studio
Giovani Siburian, Yang Agita Rindri, Riki Afriansyah. (2026). Design and Development of a Mathematics Educational Game As A Learning Tool For Slow-Learning and Reguler Students at SMP IT Yabunaya. TeIKa Jurnal Teknologi Informasi dan Komunikasi. DOI: 10.36342/7rgk8121
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